Black Swan :: RulesIn a duel, statistically half of the cases yield a 1 point difference between highest and lowest player, while the other half results in a tie, which is decided by captured cards.
Only with 3+ opponents we see a more interesting play, where the entire midfield tips the scales.
Another rare concept is the possibility of passing down a card instead of leading a trick, which can be used in the minimize style to get rid of high cards, or to relay the Black Swan in case of penalty risk.
| Pledge | Value each |
| 6 Feathers | 1 |
| 4 Stones | 2 |
| 2 Pearls | 3 |
| 6 Suits | 6 Trump Suits | Mnemonic |
| 14 | 7 | We're talented by nature |
| 14 | 7 | Every creature has a heart |
| 14 | 7 | Make money via renting |
| 14 | 7 | Keep goblets in a chest |
| 14 | 4 Elements | Occultism goes with alchemy |
| 14 | 4 Astro | Death and space are coldest |
Par = round( sum(Scores) / Players )Final = abs( Score - Par )