A dose of eye candy
Sokoban

Abstract
In this game project - a sokoban clone - the tiles are read from a spritesheet (skin).

Demo of skin prototype
As a design study, there'll be several skins available, each in a different style.
Such pictures may be created by drawing, photo splicing/montage, or image AI tools, as long as the underlying tile structure is preserved.
Spritesheet structure
Tile size: 48×48 px
WalkPush
WallStep2
up
Idle
up
Step1
up
Step2
up
Idle
up
Step1
up
GoalStep2
right
Idle
right
Step1
right
Step2
right
Idle
right
Step1
right
Box
free
Step2
down
Idle
down
Step1
down
Step2
down
Idle
down
Step1
down
Box
goal
Step2
left
Idle
left
Step1
left
Step2
left
Idle
left
Step1
left

Final versions (336×192 px)